3D Graphics Programming with QuickDraw 3D 1.5.4
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A renderer object (or, more briefly, a renderer ) is a type of QuickDraw 3D object that you can use to render a model--that is, to create an image from a view and a model. A renderer controls various aspects of the model and the resulting image, including:
To render an image of a model, you first need to create an instance of a renderer object. To do that, you'll need to know which types of renderers are available. QuickDraw 3D provides routines that you can use to get information about the available renderers and their capabilities. Once you've decided which renderer you want to use, you then create an instance of that renderer and attach it to a view. You can do this in several, ways, by calling Q3Renderer_NewFromType and then Q3View_SetRenderer , or by calling the function Q3View_SetRendererByType .
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